Sunday, 3 October 2010

01 - Rayman Revolution Review


Rayman revolution is a remake of Rayman 2: The Great Escape. Instead of the ‘Hall of Doors’ in the original with a pre-set route, Rayman is able to walk around the home world of ‘The Front’ in a Sonic Adventure DX-esque manner. The Game is pretty good, with better graphics than the original, although the voice-synching isn’t very good as some characters’ mouths open and close at the wrong time.

“WHAT’S IT ABOUT?”

The Game is about Rayman, a.... uh... thingamajig who can punch, throw energy balls, fly etc. You name it, this guy can do it. Our mate Rayman has to ride missiles, defeat guardians, (we’ll come to that bit soon enough) avoid getting bombed by warships, and even water skate while using a snake’s scarf to avoid a massive ‘Thing’ called Eig - EIG, Not Egg – to defeat... ADMIRAL RAZORBEARD! And his lackey, who shall remain nameless, seeing as he doesn’t actually have a name. AND the entire army of robot pirates who don’t have names either.

“TELL ME ABOUT THE GUARDIANS!”

Getting there... sheesh. Ok. Another part of the story is that Rayman has to find the Four Masks to free Polokus, the Spirit of Rayman’s world. These masks are guarded by –

“GUARDIANS!”

Yes, guardians. Four Guardians in fact - One for each mask. They each control one element, and you have to fight three of them. Axel, (pictured) is the Water guardian of the First mask. His boss fight is pretty straightforward. Then there’s Umber the Earth Guardian, our great pacifist friend who you don’t have to fight. Third, comes Foutch, a twisted arsehole of a Fire Guardian, who chases you like someone’s shoved a tree up his arse and whose boss fight isn’t particularly hard. Finally comes the Air-headed... Air guardian, Grolem 13. In between these Guardian Bosses are mini-bosses, like The Guardian of the Cave of bad Dreams and The Caterpillar mother-beast named Chenille. At the end of all this fighting is the... FIGHT with Admiral Razorbeard, but that shall remain secret. Wouldn’t want to ruin the end, now, would we?

“WHAT KIND OF LEVELS ARE THERE?”

The levels spread out across the entirety of Rayman’s world. There are the Jungle levels of the Fairy Glade and The Echoing Caves, the Swamp levels of The Bayou and Marshes of Awakening, the all-together creepier Cave of Bad dreams and Tomb of the Ancients, and the Extremities of the Iron mountains and sanctuaries of Water and ice, Lava, and Stone and Fire.

“OUT OF TEN?”

No question about it. If not for the abundantly intense loading and saving screens, it would be a 10. So for that reason, it’s an epic 9/10, a definite buy if you’re an Action Adventure Fan!